How do we design a VR racing experience, especially with Buggy, one of Carnegie Mellon’s longest (and strangest) traditions? Before COVID-19 struck, we did extensive testing and research to create the most comfortable and compelling experience we could.
Read MoreSync Wars is a turn-based tactics video game made by Carnegie Mellon students for the Game Creation Society. It is a coop game where two armies take turns to defeat an eldritch menace, yet each army is in a different dimension.
Read More