How do we design a VR racing experience, especially with Buggy, one of Carnegie Mellon’s longest (and strangest) traditions? Before COVID-19 struck, we did extensive testing and research to create the most comfortable and compelling experience we could.
Read MoreIron Rations is a bullet hell game that takes place during a fictional futuristic war, created for the Global Game Jam in Pittsburgh. Come check out our work, as well as our ideas and what happened during the process (aside from drinking coffee and eating pizza).
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